En Garde! (Arena) – Exclusive chance at the 5* Assassin Duellist!

Battle for our newest 5★ Assassin!

 

The Assassin Duellist attacks with both musket and sword, striking enemies down with True Damage attacks that can critically strike and inflict Bleed!

 

Get full character details in the Compendium!

 

From now until May 8th at 5PM PT, complete Arena event challenges for rewards including Disguised Currency, Fencing Souls, Riposte Talismans and more!

 

See the Challenge menu for full details!

 

Fencing Soul Details!

 

The Fencing Soul is a limited time event soul which guarantees a 3★ to 5★ character of any class. This soul has a 2x chance of summoning 5★ non-highlight characters, and has an exclusive chance of summoning the 5★ Assassin Duellist.

 

Each Fencing Soul summoned will also grant the following bonus rewards:

  • 10 Assassin Duellist Soul Fragments
  • 10 Mythical Soul Fragments
  • 20 Talisman Gold Red Soul Fragments

 

Collecting 500 Assassin Duellist Fragments guarantees one 5★ Assassin Duellist!

 

400 Talisman Gold Red Soul Fragments guarantees a Tier 1 to Tier 3 Gold or Red Cosmic Talisman and 5★ Gold Idol.

 

Many of these event challenges will also provide Disguised Currency.

 

Disguised Currency is the event currency of our Chords of Steel event running throughout May.

 

Trade your Disguised Currency in the Event Store for rare rewards including Iron Mask Eddie, Cosmic Mask Talismans and more!

 

You can learn more about this featured event in the Chords of Steel event post!

 

**BONUS: For the duration of this event,  Eternity Soul Fragments you earn from the weekly Arena resets can be traded for Eternity Talismans! 

 

Eternity Talismans are purple talismans with a 5 set effect that is not available anywhere else! Equip a full set for the following effects: 

 

Grant Immunity and Perfect Hit to all allies for 2 turns at the start of battle. Remove All Silver Effects from self and gain Physical, Magic and True Block for 1 turn if Perfect Hit effects, including Golden and Innate effects, are active on self at the start of battle, after every action and when you take damage. Remove All Beneficial Effects, including Golden effects, from all enemies and inflict Stun and Passive Disable on them for 1 turn if any ally is suffering from Passive Disable effects, including Silver and Innate effects, at the start of battle and at the start of your turn.